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Farris Habib
Farris Habib
Game Designer
Philadelphia, United States

Summary

I mainly work with 3D modeling (preferably stylized and low poly) in Blender and Maya as well as Houdini. I also work a lot with shaders, mainly in Unity.

Skills

3D ModelingShaders

Software proficiency

Blender
Blender
Photoshop
Photoshop
Illustrator
Illustrator
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Maya
Maya
Houdini
Houdini